Version 1.0.4 · Unity 2021.3 LTS+ / Unity 6 · Built-in / URP / HDRP · Full C# source, zero dependencies
What is NEXUS Inventory?
NEXUS Inventory is a professional game development framework: the complete item layer of a commercial game — item database, stacks, durability, weight, rarity, affixes with seeded, budget-governed procedural generation, sockets, gems, enchantments, equipment, containers, loot, trading, crafting, valuation, versioned saves with migration tooling, and a server-authoritative transaction ledger with anti-duplication guarantees — plus editor tooling (Item Database window, Affix Forge, Diagnostics) and a one-command showcase demo.
Highlights
- 166 item types across 7 assemblies (7 asmdefs), 32 data assets, 150+ tests
- Seeded, budget-governed affix generation — reproducible loot
- Sockets, gems & enchantments on any equipment piece
- Containers with weight & slot budgets
- Player-to-player trading with server-authoritative ledger
- Crafting & valuation pipelines
- Versioned save files with migration tooling
- Editor tools: Item Database window, Affix Forge, Diagnostics
- One-command showcase demo scene
- No external dependencies — pure C#, works in any project
Installation (about 60 seconds)
- Open your Unity project (2021.3 LTS or newer, including Unity 6).
- Import the .unitypackage: Assets → Import Package → Custom Package.
- Open NEXUS → Inventory → Demo to launch the showcase scene.
- Press Play. Done.
Documentation